“Those who cannot remember the past are condemned to repeat it.” In 2002, the 43rd President of the United States, George W. Bush declared tariffs on imported steel for a three year period, placing a tax of up to 30% on those goods. At the end, the policy lasted only 18 months and brought a number of issues with it which could be repeated very soon.
(Author’s note: as each game and following are much different from each other, majority of the content in this article follows the game I follow the most: Dota2.)
Esports, standing for exactly what you might think: electronic sports, encompass a wide array of games where highly skilled players go against each other for constantly rising price pools. Those games in most cases are team-based where just like in another sport team cooperation and individual ability are vital. Tournaments for some of the oldest games have been going for over 15 years now, but it is only in recent years the scene has moved to more of a mainstream, and stigma of playing games began to fade away as huge winnings and outside support started raising.
In the recent months of crypto-currency development, one key aspect has been on the rise: the energy consumption during the mining and transaction process, so much so that there was an energy consumption index made for Bitcoin. The number of miners and their energy usage was on the rise as crypto-currencies moved from obscure payment method to Goldman Sachs creating services around them. This in addition to many others concerns brings up a lot of questions regarding contemporary attitudes to the environment. Infrastructure of block-chain can be used in innovative ways for new approaches to modern problems but can the problem itself offer a solution to rising energy consumption?